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Disney Lorcana

Netherlands · Season · Attack of the Vine!

Disney Lorcana · Netherlands

797Ranked playersSep 14, 2026Last updated
Disney Lorcana · Netherlands

Season · Attack of the Vine!

  1. 01
    SBHEXORA // PLAYER
    sup fresh our turn baby🇳🇱 Utrecht
    913.25Score8Counted events23–2–2W–L–D#1Best finish
    +7
  2. 02
    WEHEXORA // PLAYER
    Wesley🇳🇱 Noord-BrabantAWAWNM
    869.75Score8Counted events25–7–3W–L–D#1Best finish
    +43
  3. 03
    YEHEXORA // PLAYER
    857.3Score8Counted events24–4–0W–L–D#1Best finish
    +18
  4. 04
    ONHEXORA // PLAYER
    841.7Score8Counted events23–2–2W–L–D#1Best finish
    +128
  5. 05
    CRHEXORA // PLAYER
    828.5Score8Counted events27–4–1W–L–D#1Best finish
    +1
  6. 06
    TEHEXORA // PLAYER
    Team_Ohana_Kikkijikki🇳🇱 Noord-Brabant
    753.65Score8Counted events22–6–1W–L–D#1Best finish
    +57
  7. 07
    ELHEXORA // PLAYER
    741.2Score8Counted events18–4–1W–L–D#1Best finish
    +48
  8. 08
    ZAHEXORA // PLAYER
    Zaheroh🇳🇱 Zuid-Holland
    707.8Score8Counted events16–7–4W–L–D#1Best finish
    +176
  9. 09
    REHEXORA // PLAYER
    Redpater🇳🇱 Limburg
    698.8Score8Counted events28–5–0W–L–D#1Best finish
    -7
  10. 10
    DDHEXORA // PLAYER
    Dien's Dad🇪🇸 Madrid
    685.2Score5Counted events24–6–3W–L–D#1Best finish
    +32
  11. 11
    YOHEXORA // PLAYER
    Yoran🇳🇱 Overijssel
    665.9Score8Counted events27–9–1W–L–D#1Best finish
    -1
  12. 12
    ISHEXORA // PLAYER
    662.75Score8Counted events25–6–3W–L–D#1Best finish
    +92
  13. 13
    ERHEXORA // PLAYER
    636.55Score8Counted events20–11–3W–L–D#1Best finish
    +17
  14. 14
    GOHEXORA // PLAYER
    Goatmilk™🇳🇱 Limburg
    635.9Score8Counted events22–8–1W–L–D#1Best finish
    +37
  15. 15
    WHHEXORA // PLAYER
    WhiteWarlock🇳🇱 Noord-BrabantTCTCB
    612.35Score7Counted events20–5–1W–L–D#1Best finish
    +20
  16. 16
    DEHEXORA // PLAYER
    605.85Score8Counted events24–6–7W–L–D#2Best finish
    +70
  17. 17
    LSHEXORA // PLAYER
    Luc S🇳🇱 Noord-Brabant
    583.5Score6Counted events20–7–0W–L–D#1Best finish
    Unchanged
  18. 18
    KWHEXORA // PLAYER
    Kin Wang🇳🇱 Zuid-HollandTCTCB
    577.05Score8Counted events22–8–0W–L–D#1Best finish
    -2
  19. 19
    TEHEXORA // PLAYER
    Team_Badslipper_Robbe🇳🇱 Noord-Brabant
    552.3Score7Counted events19–8–0W–L–D#1Best finish
    +94
  20. 20
    LOHEXORA // PLAYER
    540.3Score8Counted events18–12–0W–L–D#1Best finish
    +7
  21. 21
    LOHEXORA // PLAYER
    538.1Score8Counted events19–10–1W–L–D#1Best finish
    +80
  22. 22
    EDHEXORA // PLAYER
    533.75Score8Counted events20–8–3W–L–D#1Best finish
    +30
  23. 23
    BRHEXORA // PLAYER
    Bram™🇳🇱 Limburg
    531.9Score8Counted events17–12–0W–L–D#1Best finish
    +74
  24. 24
    ESHEXORA // PLAYER
    527Score8Counted events17–8–1W–L–D#1Best finish
    +155
  25. 25
    TEHEXORA // PLAYER
    Team_Ohana_Pandabro🇳🇱 Noord-Brabant
    503.65Score8Counted events18–13–0W–L–D#1Best finish
    +596
  26. 26
    TUHEXORA // PLAYER
    503.2Score8Counted events19–11–1W–L–D#1Best finish
    +6
  27. 27
    MIHEXORA // PLAYER
    496.8Score8Counted events19–7–1W–L–D#1Best finish
    -12
  28. 28
    LIHEXORA // PLAYER
    Lianne 🐒🇳🇱 Noord-BrabantTCTCB
    494.65Score8Counted events20–11–2W–L–D#2Best finish
    -11
  29. 29
    RAHEXORA // PLAYER
    Rasbori🇳🇱 Utrecht
    493.7Score8Counted events15–7–2W–L–D#2Best finish
    +9
  30. 30
    MWHEXORA // PLAYER
    Mariska w🇳🇱 Drenthe
    492.5Score7Counted events18–10–1W–L–D#1Best finish
    +70
  31. 31
    VBHEXORA // PLAYER
    Valentijn B.🇳🇱 Zuid-Holland
    485.1Score8Counted events19–6–2W–L–D#1Best finish
    -13
  32. 32
    MGHEXORA // PLAYER
    Mglor
    471.45Score8Counted events19–7–0W–L–D#2Best finish
    -3
  33. 33
    GUHEXORA // PLAYER
    Guido🇳🇱 Zuid-HollandSMSM
    467.8Score7Counted events14–8–5W–L–D#3Best finish
    +178
  34. 34
    TEHEXORA // PLAYER
    Team_OIaf_Robin🇳🇱 Noord-Brabant
    466.5Score6Counted events20–9–1W–L–D#1Best finish
    -20
  35. 35
    FEHEXORA // PLAYER
    464.4Score8Counted events19–6–1W–L–D#1Best finish
    -12
  36. 36
    BAHEXORA // PLAYER
    Basje🇳🇱 Limburg
    463.5Score7Counted events18–9–1W–L–D#1Best finish
    +3
  37. 37
    DHHEXORA // PLAYER
    Dennis Harks🇳🇱 Noord-Brabant
    460.3Score7Counted events19–8–1W–L–D#1Best finish
    +16
  38. 38
    TEHEXORA // PLAYER
    Team_Ohana_joran100🇳🇱 Noord-Brabant
    458.5Score7Counted events23–10–2W–L–D#1Best finish
    +98
  39. 39
    LPHEXORA // PLAYER
    L&O PamK🇳🇱 Zuid-Holland
    453.85Score6Counted events12–4–4W–L–D#2Best finish
    +98
  40. 40
    TEHEXORA // PLAYER
    Team_Badslipper_seun🇳🇱 Noord-Brabant
    453Score8Counted events15–13–2W–L–D#1Best finish
    +676
  41. 41
    JEHEXORA // PLAYER
    JeroenK🇳🇱 Overijssel
    444.45Score5Counted events16–4–3W–L–D#2Best finish
    +47
  42. 42
    GCHEXORA // PLAYER
    435.5Score6Counted events12–4–0W–L–D#1Best finish
    +692
  43. 43
    LOHEXORA // PLAYER
    Lorcanema🇳🇱 Limburg
    423.75Score8Counted events17–13–0W–L–D#3Best finish
    -34
  44. 44
    RUHEXORA // PLAYER
    Ruud🇳🇱 Noord-BrabantAWAWNM
    417.3Score8Counted events18–10–4W–L–D#1Best finish
    +50
  45. 45
    ARHEXORA // PLAYER
    Arismo
    405.55Score6Counted events13–4–3W–L–D#2Best finish
    +17
  46. 46
    MIHEXORA // PLAYER
    394.4Score8Counted events14–8–3W–L–D#2Best finish
    -45
  47. 47
    DSHEXORA // PLAYER
    Daniel S🇳🇱 Zuid-Holland
    391.15Score7Counted events15–8–0W–L–D#2Best finish
    +25
  48. 48
    WAHEXORA // PLAYER
    Wandlamp🇳🇱 UtrechtLALAME
    389.85Score8Counted events13–9–1W–L–D#1Best finish
    -28
  49. 49
    ROHEXORA // PLAYER
    Robdehaan1987 🐓🇳🇱 Overijssel
    388.7Score3Counted events13–1–0W–L–D#1Best finish
    -2
  50. 50
    GNHEXORA // PLAYER
    GreenBeeV - LorcanaSpelen.nl🇳🇱 Zuid-Holland
    387.35Score7Counted events12–5–4W–L–D#1Best finish
    +72
MethodologyPublished generation · canonical score

HEXORA displays the published generation without recalculation. Movement comes from published snapshots.

Ranked players
797

Career Mode · career-v1.0.0

What it measures: demonstrated competitive quality over time. What it does not measure: how often someone plays.

We do not add up every event, because a sum rewards availability: whoever plays twice as much accumulates twice the chances to score at the same level. Career is a bounded average, so adding an event worse than the ones already counted never raises the score.

AWR   = (W - byes + 0,5·D + 6·0,5) / (W - byes + L + D + 6)
S     = 1 + (sigma - 0,5)/0,5 · amplitud            S en [0.85 ; 1.2)
q     = 0,5 + (AWR - 0,5) · T · S                   T = 1 | 2
k_c   = min( n , max( 10 , ceil(n · 0,5) ) )
score = 100 · ( 0,5 + suma(q - 0,5) / max(pesos, 10) · 1.4 )
Adjusted win rate
Corrected for sample size: every career starts with 6 imaginary neutral matches, so 3-0 does not claim what 30-10 claims. A draw is half a point.
Event tier
A featured competitive event weighs about double an ordinary one. The tier comes from each Game's canonical methodology, never from the event title or an editorial badge.
Strength of opposition
The same result is worth more against stronger opposition, bounded between x0.85 and x1.2. Strength is measured with information from BEFORE the event: an event cannot retroactively prove its own field was strong.
Maturity
A career starts with 10 imaginary average performances; each real event displaces one. Until then the score stays close to neutral.
Best 50%
Below maturity every event counts, so nothing can be cherry-picked. Above it, Career uses the top half of your performances — the same proportion for everyone.
Byes
A bye is not a win: there was no opponent. It is discounted from performance and never raises strength of opposition.
Final position
Not part of the Career Score. Matches reconstruct wins and losses but not official tiebreaks, and depending on position would leave recovered events incomparable.
Consistency
Shown as a statistic, weight 0 in the score. Measured one way it repeated performance; measured the other it rewarded being uniformly mediocre.
Scale
0-100 with a fixed anchor: 50 is neutral performance, around 80 a very strong career. It is not normalised against the current best player, so nobody's history is rewritten when a phenomenon appears.

How this methodology was validated

  • The previous Career added up each Season's score, and that sum rewarded volume: its correlation with the number of events was 0.89 in Lorcana and 0.86 in Riftbound, far above its correlation with performance.
  • A fixed cap such as "your best 12 events" still rewarded volume: picking 12 out of many versus 12 out of 12 was worth 9.24 points out of 100 at equal real level. The proportional approach reduced that to 0.24.
  • A multiplicative confidence correction produced an absurd result: adding a defeat could RAISE the Career Score, because the bad result did not enter the average but did increase confidence. It was replaced by neutral padding.
  • With 6 starting performances, careers that were too short reached the top. With 10 the maturity proved defensible and short samples left the Top.
  • The final model passes its invariants and resists exploitation: farming small events, avoiding strong opponents, playing only featured events or accumulating mediocre samples all lose points.