Raikachu
6 events across 1 competitive season. Rankings, results and history reflect every published result.
135.3 score
Total events
Competitive events
Summoner Skirmish
No Summoner Skirmish events played yet
Head-to-head
Raikachu stays fixed. Pick a second Player to see the real competitive relationship: shared Events from published standings, direct matches from verified match facts.
The selector suggests real rivals first — players this profile has actually faced.
Ranking evolution
Use the arrow keys to move between points.
One point per published ranking snapshot · NL · NATIONAL
- Score
- 135.3
- W / L / D
- 3 / 9 / 3
- Best finish
- #4
Match form
Every played match, in order. A win steps the line up, a loss steps it down, a draw holds it level.
Use the arrow keys to move between matches.
One point per played match · 5W · 9L · 4D
A bye is not a match: it counts as a win in the standings and does not appear here, so this series can read one win short on the events where one was awarded.
Career
44.7/ 100Career Score
#2,035/ 2,324Career rank
- Win rate
- 43%
- Competitive wins
- 0
- Featured
- 0
- 6Played
- 5Eligible
- 5Counted
Counted events are a subset of the eligible ones, which are a subset of everything played.
Event history
Every observed participation remains visible, whether or not it counted for ranking.
- Season · VendettaLabyrinth TilburgTilburgIndependent4/ 81W · 2L · 0DCounted by ruleset
- Season · VendettaLabyrinth TilburgTilburgIndependent16/ 231W · 2L · 0DCounted by ruleset
- Season · VendettaLabyrinth TilburgTilburgIndependent21/ 230W · 2L · 1DCounted by ruleset
- Season · VendettaSunday Afternoon Nexus NightsEvent type not connected · VISIBLECollector StoreBredaIndependent4/ 72W · 1L · 0DNot counted · reason not recorded
- Season · VendettaLabyrinth 1v1 Nexus NightEvent type not connected · VISIBLELabyrinth TilburgTilburgIndependent8/ 121W · 2L · 0DCounted by ruleset
- Season · VendettaLabyrinth 1v1 Nexus NightEvent type not connected · VISIBLELabyrinth TilburgTilburgIndependent20/ 240W · 1L · 2DCounted by ruleset
Team history
Achievements
Competitive footprint
Every Store with a recorded participation, in the order they were first played.
Scroll sideways to see every Store.