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Competitive identity · Riftbound

lmmmpuff1

🇪🇸 Madrid

3 events across 3 competitive seasons. Rankings, results and history reflect every published result.

Current rankSeason · Vendetta
#ES · NATIONAL

Ranking not available yet

Total events

3Played
0Won0%
0Top 30%

Competitive events

2Played
0Won0%
0Top 30%
01
Competitive insights

Head-to-head

lmmmpuff1 stays fixed. Pick a second Player to see the real competitive relationship: shared Events from published standings, direct matches from verified match facts.

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02
Riftbound

Ranking evolution

Ranking not available yet
03
5 matches

Match form

Every played match, in order. A win steps the line up, a loss steps it down, a draw holds it level.

Differential−25 matches
Round 1 · Release EventRound 2 · Release EventRound 3 · Release EventRound 1 · Unleashed Pre-Rift EventRound 2 · Unleashed Pre-Rift Event0−2

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One point per played match · 0W · 2L · 3D

A bye is not a match: it counts as a win in the standings and does not appear here, so this series can read one win short on the events where one was awarded.

Oct 31, 2025 Release Event Round 1 D 0; Oct 31, 2025 Release Event Round 2 D 0; Oct 31, 2025 Release Event Round 3 D 0; May 1, 2026 Unleashed Pre-Rift Event Round 1 L −1; May 1, 2026 Unleashed Pre-Rift Event Round 2 L −2
04
3 Seasons

Career

Level

48.3/ 100Career Score

#5,654/ 9,224Career rank

Performance
Win rate
44%
Competitive wins
0
Featured
0
Career pipeline
  1. 2Played
  2. 2Eligible
  3. 2Counted

Counted events are a subset of the eligible ones, which are a subset of everything played.

3 Seasons1 Stores

See the Career Score methodology

05
3 events

Event history

Every observed participation remains visible, whether or not it counted for ranking.

3All events2Ranking eligible2Counted3Seasons1Stores
  1. Season · Unleashed
    Friday Evening Nexus Nights - MultiplayerEvent type not connected · VISIBLE
    Not evaluated
  2. Season · Spiritforged
    Unleashed Pre-Rift EventEvent type not connected · VISIBLE
    32/ 390W · 2L · 0D
    Counted by ruleset
  3. Season · Origins
    Release EventEvent type not connected · VISIBLE
    6/ 130W · 0L · 4D
    Counted by ruleset
06
Teams

Team history

No public Team history recorded
07
Competitive wins

Achievements

No competitive achievements available yet.
08
1 Stores

Competitive footprint

Every Store with a recorded participation, in the order they were first played.

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